Thursday, October 29, 2015

Uncharted Trilogy Reviews: Uncharted Drake's Fortune

With the Nathan Drake Collection released, I am going to review each Uncharted game as I play through them for the hundredth time. This will act as our Uncharted Collection review since nothing has changed in the ps4 version except graphics and framerate. The multiplayer is even taken out, but you will get to play the Uncharted 4 beta on December 4th. The only reasons to get the Uncharted Nathan Drake Collection is if you haven't played them before, you can't get enough Uncharted, or if you can't wait to try out the Uncharted 4 multiplayer. 

Uncharted Drake's Fortune



  The first time we see Nathan Drake ,our favorite treasure hunter,thief, mass murderer, and hero, he is fishing up Francis Drake's journal with "last year's model"- Elena Fischer. Little did we know these characters will be the basis of what is arguably Sony's biggest achievement of their exclusive games lineup. Anything great has to start somewhere, and Drake's Fortune is Uncharted's starting point. It creates the formula that allows future installments to strive, but suffers from many miss-steps that only helps the series grow

 Nathan Drake's search for the treasure of El Dorado introduces him to an Uncharted island where he races against an opposing treasure hunter, Gabriel Roman, and his "employees" Atoq Navarro and Eddy Raja. Little to Drake's knowledge everything isn't so cut and dry with the mystery of his friend Victor Sullivan, journalist Elena Fischer tagging along, and El Dorado not being as it seems. Nathan Drake will have to climb, jump, think, shoot, and grunt his way to friendship, discovery, and treasure.


 As most people know platforming, shooting, and puzzle solving are the three basic tiers in an Uncharted game. Drake's fortune has a good base when it comes to climbing. Everything works the way you want it to, and it's fun to climb on treacherous landscapes. This element is only improved in later installments to create an even greater cinematic experience. You will always know when someone is playing Uncharted, because you will hear the famous sounds of Drake's grunting as he jumps across ledges. I wish I could have heard Nolan North's recording of these loud sound effects that can be only associate with passionate love making. I'm sorry, I went on a tangent but it was something that needed to be said!

 Now moving on to shooting, which doesn't match up to the excellent climbing mechanics. Combat mostly involves ducking behind cover and shooting at stupid AI that all look the same. The constant movement of Uncharted 2 and 3 is the saving grace of combat. In this first installment you will find yourself behind cover, standing up to shoot someone, them not dying, and somethings rolling out of the way when a grenade is chunked at you. It all revolves around clunky gun mechanics that rarely makes shooting satisfying. Getting behind cover may also be difficult since the jump and roll buttons are the same, therefore Drake may roll into the line of fire instead of crouching behind a conveniently placed block.


 The puzzles are pretty easy to get past and all revolve around Drake's journal. There is nothing wrong with them, it's just that their placing is off. You do a few puzzles at the beginning and a few towards the end. I wish they were more evenly placed throughout the campaign so that it could give a breather from all the shooting and climbing.

 One other element of gameplay is the dreaded jet ski missions.  This surprisingly involves Drake driving a jet ski through flooded ruins while Elena blows people up with an infinite ammo grenade launcher. The main problem comes from how uncomfortable the jet ski feels. This becomes a tedious task rather then fun gameplay element.

 Naughty Dog does get one thing right and its their specialty: the story. I'm not just talking about the plotline, but the characters and atmosphere that flourishes because of it. You can't help but fall in love with the relationship between Drake. Elena, and Sully. This is the result of excellent voice acting that can be serious and comical at the same time. This outlandish journey is cemented by these characters as they face one impossible obstacles after another. The story is able to take you to diverse environments that are all rendered perfectly for the standards of 2007. The achievement of characterization, graphics, and storytelling are beyond its time.


 It's easy to think critically after you have been playing 2015 games on your Ps4 and Xbox One. If you look at everything it accomplished in 2007 then you may look past the gameplay issues, and acknowledge that it set the prerequisite of what many games are today. The idea of games acting like blockbuster movies with huge cinematic moments and deep plot lines is what Uncharted Drake's Fortune set in motion. I'm not saying this is the one catalyst that provoked a major change in the video game industry, but it is one(there is also Mass Effect, Bioshock, and many others) example of how games started to be recognized as artful devices for storytelling.

 Looking back, Uncharted Drake Fortune's gunplay, and pacing can be relevant issues, but the story was an accomplishment of its time that sets the stage for Naughty Dog's future installments.

Uncharted Drakes Fortune receives a score of 7.5


2 comments:

  1. This is me.AlbertO. I feel the need to said this like he said above if you hadn't play the series on yours PS3 and /or you just want a graphic upgrade,than get this game.I do remember Drake's grunting!! Which he does a little too much
    To tell you guys the truth I would had love to see Uncharted 4 released.Since this game might make me get a PS4 and since PS 4 price cut.But now I must chosen this game or Tomb raider or Fallout 4 or get a Xbox one to play skyrim with my nephews .Its hell being on a budget! LOL Maybe if I upgrade I can start to write my review.How about that kick in the head!?

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    1. I thought it was a good game series. Played it for the first time on the PS4.I like it....

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